We sit on the edge of a cliff, where radical new technology is rising up to us with a force so powerful that it will transform our landscape. The rules of commerce are shifting rapidly, with explosive new business models taking shape by the minute. Almost every day we are astounded by the latest innovation in communications, computers, and biotech…
VLE's or Virtual Learning Environments are better known as E learning environments aimed at providing appropriate learning elements for students to meet online and exchange academic perspectives regardless of time and spatial considerations. (Andriessen, J.H.E. 2002), The VLE has eliminated geographical and cultural barriers in learning and has innovated the conventional means of physical learning in class room based academic strategies characterised by the presence of a teacher with time constraints. (Andriessen, J.H.E. 2002),
Academic opinion has thus regarded this as a form of constructive learning overcoming the conventional mode of "transfer of knowledge" by a teacher based upon the focal role of computer networking across geographical boundaries. In this vein this essay explores whether the academia has actually benefited from the infusion of new technology and some legal issues presented by the activities with in the "Walled Garden". (Costa, A.C., Verburg, R., Andriessen, J.H.E. 2002).The paper also argues that the transition within the conventional modes of physical teaching will take time to absorb to this new concept of the Walled garden.
The literature has shown a redefined role for the teachers and the learners due to the introduction of the VLE's.This is particularly so as we are looking at the modern teacher as a facilitator rather than an instructor who is able to interact with the students outside the traditional class room. (Costa, A.C., Verburg, R., Andriessen, J.H.E. 2002),
The VLE is a product of the higher data transfer speed and broader bandwidths which has allowed the production of high quality multi-media communication (MMC) tools which are aimed at facilitating the student base to offer a richer media for students to interact and communicate their academic concerns. (Gaver, W. 1996).
However the use of the VLE has come with its own social and technical nuances for the academia as the professors and students alike show reluctance in accepting the technological "threat" to their traditional educational environments. (Gaver, W. 1996), For example the traditional learning systems were still unfamiliar with peer collaboration, freedom of expression and academic criticism and tolerance of different political views. Thus the success of the VLE as an educational aid is not solely based upon the sound technological infrastructures and improved interface design but upon the design of social environments which the Walled Garden aims to create. (Gaver, W. 1996), This would require careful planning ,defining of roles and regulating any chances of unpleasantness amongst the members as new attitudes and learning styles are encountered. Even though the VLEs are learner-centred environments the danger is that ...
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Abstract The utilisation of virtual learning environment (VLE) in education at the college and university level has become prevalent in the recent years. VLEs are claimed to offer schools with a number of benefits like anytime, anywhere access, improved motivation, access to higher or novel learning, chances for autonomous erudition, better incorporation of information and communication technology (ICT) implements, not to forget increased parental engagement (Becta, 2004).
All of the above elements are incorporated into a single tool, making it easier for the tool to be used. Information and Learning Technology (ILT) on the other hand refers to the use of technology as a method to enhance education and learning. This may comprise the use of sounds, graphic and motion pictures, videos and VLE tools (Herman, 2004 p121).
This gives them the name, ‘walled gardens’. In every technological development and inception of the related ideas, gains and losses are expected. The virtual learning environments have to face both the advantages and disadvantages. Many students will give a positive report on the system, with terms such as easy access and interesting sessions being used to describe the environment.
In the recent sphere, computer graphics have application in huge areas in life since each area finds it difficult to operate lacking a graphics workstation (Craig, 1998: 4). Definition Virtual reality has natural description since the description remains extracted from both the virtual and reality notion.
In the paper I will argue that the article presents an intriguing, but yet problematic piece of research. I will show that implementing elements from video gaming can create a digital elearning divide which may cause some elearners to completely deny the quality and effectivity of any online courses.
Classroom 2.0 uses asynchronous learning to promote collaboration among large numbers of users, instead of consuming one-way information, which is common in Classroom 1.0. Some educators are concerned, however, with the adoption of Web 2.0, because it may not serve their
A good example of the direct manipulation is resizing of shapes, such as resizing a rectangular shape by dragging its ages or corners using a mouse. An incremental feedback gives chance to the user to minimize
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