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Explain the different arguments suggesting violent computer games are morally wrong
Journalism & Communication
Pages 5 (1255 words)
TOPIC: Explain the different arguments suggesting violent computer games are morally wrong According to Sicart ( 2009, p. 15), computer games have in themselves, integrated virtual environment where commands and rules cannot be modified by the players. The computer maintains strict vigilance in upholding the properties and the rules associated with the game and hence the user cannot in any way remodel the infrastructure or the scoring in order to make the game pleasant …
Moreover, Sicart ( 2009, p.35) reveals that the gaming world can itself modify the game play, dictating behaviours in various aspects. For instance in the game Burnout 3, the virtual world requires and encourages the player to crash into other nearby vehicles and structures such as bridges and tunnels in order to bag more scoring point and this endeavour enhances the game aggressiveness simultaneously. Likewise, Sicart ( 2009, p. 193) further reveals that in the game Grand Theft Auto: Vice City, the player has to engage in sex, and then he is made to kill the computer character in order to snatch the money back. Such games inculcate unethical values in an individual, who is in need to develop values of good to become a virtuous and devoted person which is quite contrary to what these games teach the youth and furthermore, virtual environment rewards points for unethical acts (Sicart 2009, p.193). ...
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