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Coursework example - Novel Report on the game V Archery
Logic & Programming
Pages 10 (2510 words)
Novel Report on the game V Archery Institution Name Abstract V-Archery is a game that is played by more than one players and it measures the ability of the game users to make precised aims at the target. The game player is referred to as the archer, and participates by stringing the bow…
Extract of sample
To find the answer to this hypothetical question, the research has been done in a systematic process to find all the necessary data required to accept or reject the hypothesis. To do this, the research comes up with a points based location of the game target in which the various colors used in the target represent different accuracy levels of the game player, the archer. Highest scores are achieved when the archer aims at the middle of the target. The scores decrease as targets hit further from the middle of the target. The different colors used in the target represent different scores and an archer would want to aim the colors closest to the middle of the target possible to earn the highest points possible. The scores used include 1, 2, 3, 5, 6, 8, and 10. The target is aimed using a track arrow, whose tip and direction is controlled by the player. Precision of the arrow is controlled by both TUI and effects of vibration (Hansard 1841). A player chooses the game using specified criteria. The precision is influenced by a number of factors that include vibration, which increases precision according to the research results. Design Concept The design concept includes the research question, which brings out the hypothesis being proved or disapproved. ...
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