And yet, there are those that like the games that aim at one goal and others still that like to play games that are somehow multi-goal driven. Each game is based on the player’s way of realizing that the game should match their personality.
If a business is just like a game, then the person would act in his business just as he would play a game, making decisions that come from his personality, behaviour and needs. As a business is complicated when it comes to making decisions, then it would be much powerful to attach it to the games that have multi-goal driven approaches. This would give the player, or the business person, the ability to make decisions based on a variety of aspects.
This study is to examine the assumption that based on an individual person’s psychological behaviour and his specific needs, he plays the game in the exact same way that he would make business decisions. I will then build a modular that will assist the decision maker in learning how to focus on multi-goal tasks where the Game of Go, which is also known as the game of the intellectual elite, will be the tool to be used.
This chapter is a brief review that will explain the meanings and definitions of the theories and the tools that will be used in this study. Game theory and business strategy definitions are stated in section one, as well as how they are similar with each other (2.1). Section two (2.2) discusses the Maslow Hierarchy. And then the Go-Game will be defined in section three (2.3).
Smith (1996) stated that "leadership in the late 20th century is all about making right decisions in the midst of complete environment(s) posing a significant challenge to management in future leadership preparation". He went on to further add that "successful management constantly seek having to devise new systems dynamically aware to assist future managers and leaders creation with utmost suitability to then challenging the decision-making