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How the existence of cheat codes could hurt Johnson’s argument about video games
Pages 3 (753 words)
In “Everything Bad Is Good or You”, Steven Johnson argues that video games are not as detrimental as the Americans think it is, he rather believes that video games help in developing people’s cognitive and mental abilities (Johnson). …
If there is one thing that could invalidate Johnson’s arguments on the usefulness of video games in building the mental and cognitive abilities of children, it is in the existence of cheat codes. It therefore becomes pertinent to analyze Johnson’s arguments on this issue in order to ascertain its validity. Johnson bases his arguments on what he calls the sleeper curve as he says that, “the Sleeper Curve is a universe of popular entertainment that trends intellectually speaking, ever upward, so that today's pop-culture consumer has to do more cognitive work, making snap decisions and coming up with long term strategies in role playing video games, for example, or mastering new virtual environments on the Internet than ever before.” (Johnson 39). The existence of cheat codes; such as the ability of a player to access skill levels, tools, extra lives and abilities have really affected Johnson’s arguments on video games as his idea that video games help in broadening people’s minds are relegated to the background by the availability of cheat codes. Johnson believes that even the most boring video games are capable of stimulating interesting cognitive work in the mind of a child. ...
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