Second Life: When One Isn’t Enough! Name of the Student Subject Name of the Concerned Professor February 16, 2011 Second Life: When One Isn’t Enough! 1. Within each human being there is an inborn urge to defy rules and constraints. Some of these rules are imposed by the society and culture in which one is born…
The one essential reason for the popularity of Second Life is that it offers virtual, three dimensional platforms where the residents can challenge and break rules, without the fear of any dire consequences or the apprehension of causing harm to oneself or somebody else. Moreover, the basic landscape of Second Life is same as that of the real world. The only difference is that the residents here can alter and bend their ambience and lifestyle, as per their choice and mood. 2. Some people are very right in believing that Second Life is not a game but a real life experience. One, as already said, the predominant landscape and aspirations in Second Life are somewhat if not totally akin to the real world. Only the laws governing this landscape and aspirations are pliable to human will. The second reason for the life like experience of Second Life is psychological. A thing is real because it is perceived by a person to be so. For example, a chair exists because it could be perceived and felt by the mind of a person. If a person is blind, one’s mind may not perceive it to be real or present, unless one is allowed to touch it. ...
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In addition, many people would also prefer to die in a natural way (of old age in other words), and would not want to die by accident or any other misfortunate event. But what if you are faced with a situation wherein you thought that your life would end there and there, and suddenly found yourself having a “second life?
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