[Author] [Manager] [Subject] 24 November 2015 X-box Kinect: A change in gaming History The Kinect software for Xbox 360 is considered to be a “controller-free gaming and entertainment experience” according to Microsoft. Its premise is based upon a peripheral webcam-style addition to the existing Xbox 360 console…
With the development of the Nintendo Wii and the PlayStation Move, Xbox needed a suitable competitive product to secure its market share. As a result, the company had to expand the product lines current competencies and develop new technology in order to obtain the desired product capabilities. The software behind connect was a necessary change in game development for Xbox in order to compete with its competitors. The Kinect technology is based upon a software technology developed internally by Rare, a subsidiary of Microsoft Game Studios. This software was also based upon range camera technology, which interprets 3D scene data from a continuously projected infrared structured light. (Wikipedia). This device features and RGB camera, a ‘multi-array microphone’ which runs proprietary software, and a depth sensor. The primary competency difference according to Microsoft is the Kinect software technology that allows for advanced gesture movement recognition, voice recognition, and even facial recognition. In order to develop a revolutionary product Microsoft had to expand its current software’s game limitations and focus on an overall experience. ...
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(“Kinect Essay Example | Topics and Well Written Essays - 500 words”, n.d.)
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(Kinect Essay Example | Topics and Well Written Essays - 500 Words)
“Kinect Essay Example | Topics and Well Written Essays - 500 Words”, n.d. https://studentshare.net/other/31276-kinect.
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