Prosthetics and Computer Generated Imagery

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Prosthetics started off as a major development that the make up artists very badly needed. As in any of the free lancing industry, the secrets are normally kept too close to the discoverer or the inventor. So close, that not many people would know how it is done and some times the technology developed itself might be lost for posterity.


In the beginning, the make up artists were only using colors to bring out the features and the feelings of the artist that is required at the specific point in time1.
In order to realize this, a number of materials were tried. To take into consideration the face or the specific body part and the way it emotes. These were then tried out by the make up artists independently though not recorded or shared between them. Initially the movie prosthetics was more of a mask over the face that emoted the emotions of the artist better and avoided being too tough on the person. The initial masks were hard and did not meet the requirements but for the fact that they were a part of the mask which could not take into account the flexibility needed for it to serve at a flexible part like the face. Over a period of time, the materials tried out include: plastics, polyurethane, foamed vinyal, baked silicon among many others. The success came through foamed latex which was soft and ductile and bent to the sizes and shapes that the artist required. It was also mould able and the artists seem to gain immensely out of this new material.
This was employed in all the movies that involved facial transformation starting from Frankenstein and Wizard of Oz. The techniques were bettered as more and more movies got being done. ...
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