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The Essentials of Interaction Design - Essay Example

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The paper under the title 'The Essentials of Interaction Design' focuses on valuable and empowering experiences and information for others in this case customers which is of paramount importance that managers possess skills that enable them to do so…
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The Essentials of Interaction Design
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Extract of sample "The Essentials of Interaction Design"

A theory that was used in this case study is the information foraging theory. This theory is based on assessment of cost and benefits with an aim of achieving the set goals. According to this theory, whatever is being sought during information search has to be clearly defined. Simon and his team visited various similar companies to see how they run their adventure playground. During browsing, which is basically information foraging, there is interaction with the source and the end goal is to see how the information acquired can help the current state of the company.

Chatsworth even sought assistance from the managers of different companies with regard to the situation of the company. Information gathered from different sources was analyzed and used to evaluate which of the four options was the best to go with (Pirolli et al, 1999). Another theory evident in this case study is the activity theory. The theory suggests that minds are the product of how much people interact with other people and the experiences they gain in their everyday lives. This theory will help understand how the process of decision making can be done correctly.

Chatsworth took the first initiate in identifying that there was really a problem. The adventure playground was consuming a lot of money compared to the profit; therefore, definitely, something had to be done. The promotion and education manager had been involved in other decision-making scenarios, but this one was different. As the theory suggests, it is through interaction with different people in our surrounding that we learn (Cooper 2007). Simon and his team first came up with four options: to remove the adventure playground, do nothing about it, substitute it with a similar one or replace it with a better one.

After weighing these possibilities, the best one remained to replace it with an improved one. The interaction design is heavily dependent on the needs of the people, therefore, this design is aimed at getting what is best for customers and making sure that the company does not incur losses.

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