World of Warcraft

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To celebrate the 10th year anniversary of Blizzard Entertainment's Warcraft franchise, the business organization released the World of Warcraft (WoW) in November 2004 as a fourth game set in the fantasy world Warcraft. The adventures in WoW is set within the ravaged world of Azeroth where the "battle-worn races begin to rebuild their shattered kingdoms, new threats, both ancient and ominous, arise to plague the world once again" (World of Warcraft 1).


Having the most number of subscribers indicates that WoW is preferred by customers worldwide because of its unique features. However, amidst the wide acceptance and popularity of this online game, it is not exempt from criticisms and negative reviews both by the users and the general public. This paper will focus on evaluating WoW by looking at its unique features, how it compares by other MMORPG, and criticisms and issues against it.
The popularity of WoW in the online gaming community can be attributed to its unique features which sets it apart from its various competitors. With WoW, players enjoy a wide choice of identities as they can choose from the ten races, nine different classes, and various occupations each having different abilities. However, there are only two factions namely the Horde and the Alliance. The player's level and experience is enhanced through the accomplishment of quests. Within the vast world of Azeroth, players can undertake quests which vary in complexity. ...
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