You must have Credits on your Balance to download this sample
The Use of Storytelling in Videogames
Journalism & Communication
Pages 8 (2008 words)
The Use of Storytelling in Videogames Name: Institution: Storytelling has been in existence since time immemorial as a way of transferring information and knowledge from generation to generation. Story telling has evolved from the traditional methods of narration and writing to embrace advances in technology.
This is not possible in the traditional storytelling methods and even theatricals. Video games allow the player to make a choice on the direction that the story will take. The freedom to make a choice makes the player feel a part of the happenings in the story. The player has the ability to make decisions that impact on the story. Video games enable players to role play and this makes the player to adopt a set of characters for the choice made. Story telling through the use of video games offers more latitude to the player because a single game can have multiple endings. The player has an active role not just as a mere viewer. The games that are player driven games tell a story in a dramatic way such the player feels the impact of the decisions taken in real time as the game continues. The outcome of the video game may depend on the performance of the player and the options taken in the scenarios that present themselves in the game. Therefore, the video games tell a story in a dynamic and interactive way instead of the traditional media that tell stories in a static way. The synthesis between the story and game play is important if a video game is to have an impact on its target audience. The user interface of the game has to be compelling and the game should not have any technical bugs that affect it during play. ...
Not exactly what you need?