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"Are video games or online role-playing games ever likely to become a mainstream pastime for people of all ages and social levels Explain the reasons for your answer"
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Mostly arcade games encompass video games and these games were the source of inspiration that later led to the formation of online games. People adopted this emerging trend fast since video games have been an addictive source of pastime from the beginning. Technology keeps modifying things and later video game arcades also began to lose their captivating charm when they were superseded by home video game consoles and computers. The idea of gaming through computers across internet was favored specifically and this gaming trend is spreading quickly throughout the world affecting not only youth but people from all age groups and social backgrounds equally. The fame and attraction of video games and online role-playing games is sky-rocketing currently.
This is understood from the above discussion that people have been playing video games for many years to entertain themselves. Video games have come a long way with features and storylines constantly being modified to match the public’s changing tastes. Now thousands of free online video games can be surfed and downloaded from the internet in no time. New innovative ideas related to video gaming keep cropping up, one of which is online role-playing games. This allows online gaming between people themselves from different areas of the world. A broader term for such games is massive multiplayer online role playing games (MMORPG). Another genre of popular online video games among people is party video games which is quite a patent source of entertainment. It seems like video games have been growing alongside internet keeping people from all age groups equally engaged. This is a reality that video games interestingly allow people a chance of forgetting their day-to-day tensions for a while, replacing them by little joys that are absolutely necessary to keep going on with life.
I, on my part, have been forming opinion regarding the vigorously spreading charm of video games for years. I myself ...
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