Research study about how human beings move is important in terms of allowing the animators to have a better understanding on how they can improve the quality of their animated drawings. As part of the research proposal, the purpose of the research study, problem statement, significance of the problem, definition of terms, and hypothesis or research question will first be identified.
Before discussing the proposed research methodology, a literature review will be conducted to determine which part of the human anatomy is most used in terms of supporting human walks. Several academic books in Medicine, peer-reviewed journals and online articles will be utilized to identify which among the essential parts of the human body is most commonly used when walking. In line with this, the muscles and skeleton in the lower extremities and the curve on arms and legs will be examined in relation to the time, distance, and spacing. With regards to the use of simple lines in animation drawings, a literature review will be conducted to determine which part of an animation drawing a modern animator should draw and not draw based on the influence of Renaissance. In relation to speed, light, differences in sizes and shapes, and the number of required frames used in capturing human movements in 2-dimensional images, the proposed study will also examine how the human eyes and brain functions upon seeing a connected images move in animated drawings.
In going through the proposed primary research methodology, the rationale behind the selected research approach and methods will be provided followed by justifying how the proposed research method will be accomplished by obtaining the required inputs. Prior to conclusion, a research schedule will be provided in this report.
Learning more about the human movements is important in terms of allowing the modern animators have a better understanding and idea on how they can improve the quality of their