The essay "The problem of realism in Animation" analyzes he issue with Realism in the context of animation. Contemporary film production has and currently, is undergoing a rapid makeover ever since the onset of digital revolution. Film makers today, storyboard, shoot and edit their films with the assistance of computer manipulation of images commonly referred to as digital imagery. With respect to the ordinary audience, the most evident relevance of these technologies is the new wave of computer generated and computer enhanced special effects which are capable of generating outstanding graphic images – which have conquered new heights and reached the epitome of visual excellence. Examples include: the watery creature in The Alyss (1989) or the glistening, irregular shaped Terminator 2 (1991). The images viewed in these movies were unlike any of those witnessed previously. However, such swift transformations and the resultant changes is creating grave setbacks for film theory for the reason that the digital manipulation of ordinary images is so original and the artistic potential it presents are so unparalleled, that its impact on cinematic depiction as well as on the viewer's reaction are inadequately understood. This paper seeks to analyze, explore and discuss the various aspects involved in animation with respect to its relativity to realism. Realism in visual arts and literature refers to the representation of themes, premises and characters as they appear in everyday life, devoid of exaggeration.
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The essay discusses the issue with Realism in the context of animation. Animation is possibly one of the most significant forms of creative expressions in the twenty first century. The concept of animation enlightens countless facets of visual culture…
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